The content in this book was initially written as a series of shorter books for programmers wanting to learn asynchronous programming from the ground up using Rust. I found the existing material I came upon at the time to be in equal parts frustrating, enlightening, and confusing, so I wanted to do something about that.
Those shorter books became popular, so when I got the chance to write everything a second time, improve the parts that I was happy with, and completely rewrite everything else and put it in a single, coherent book, I just had to do it. The result is right in front of you.
People start programming for a variety of different reasons. Scientists start programming to model problems and perform calculations. Business experts create programs that solve specific problems that help their businesses. Some people start programming as a hobby or in their spare time. Common to these programmers is that they learn programming from the top down.
Most of the time, this is perfectly fine, but on the topic of asynchronous programming in general, and Rust in particular, there is a clear advantage to learning about the topic from first principles, and this book aims to provide a means to do just that.
Who this book is for
This book is for developers with some prior programming experience who want to learn asynchronous programming from the ground up so they can be proficient in async Rust and be able to participate in technical discussions on the subject. The book is perfect for those who like writing working examples they can pick apart, expand, and experiment with.
There are two kinds of personas that I feel this book is especially relevant to:
✅ Developers coming from higher-level languages with a garbage collector, interpreter, or runtime, such as C#, Java, JavaScript, Python, Ruby, Swift, or Go. Programmers who have extensive experience with asynchronous programming in any of these languages but want to learn it from the ground up and programmers with no experience with asynchronous programming should both find this book equally useful.
✅ Developers with experience in languages such as C or C++ that have limited experience with asynchronous programming.
Description:
The content in this book was initially written as a series of shorter books for programmers wanting to learn asynchronous programming from the ground up using Rust. I found the existing material I came upon at the time to be in equal parts frustrating, enlightening, and confusing, so I wanted to do something about that.
Those shorter books became popular, so when I got the chance to write everything a second time, improve the parts that I was happy with, and completely rewrite everything else and put it in a single, coherent book, I just had to do it. The result is right in front of you.
People start programming for a variety of different reasons. Scientists start programming to model problems and perform calculations. Business experts create programs that solve specific problems that help their businesses. Some people start programming as a hobby or in their spare time. Common to these programmers is that they learn programming from the top down.
Most of the time, this is perfectly fine, but on the topic of asynchronous programming in general, and Rust in particular, there is a clear advantage to learning about the topic from first principles, and this book aims to provide a means to do just that.
Who this book is for
This book is for developers with some prior programming experience who want to learn asynchronous programming from the ground up so they can be proficient in async Rust and be able to participate in technical discussions on the subject. The book is perfect for those who like writing working examples they can pick apart, expand, and experiment with.
There are two kinds of personas that I feel this book is especially relevant to:
✅ Developers coming from higher-level languages with a garbage collector, interpreter, or runtime, such as C#, Java, JavaScript, Python, Ruby, Swift, or Go. Programmers who have extensive experience with asynchronous programming in any of these languages but want to learn it from the ground up and programmers with no experience with asynchronous programming should both find this book equally useful.
✅ Developers with experience in languages such as C or C++ that have limited experience with asynchronous programming.